CHARACTER CREATION
The following books are allowed to be used by players:
STEP ONE: Concept and Identity
Decide identity and motivation; choose Concept, Affiliation, Essence and Archetypes.
STEP TWO: Attributes
Place initial dots into each Attribute.
Prioritize primary, secondary, and tertiary Attribute categories (Physical, Social, Mental) 7|5|3.
Rate Physical Traits: Strength, Dexterity, Stamina.
Rate Social Traits: Charisma, Manipulation, Appearance.
Rate Metal Traits: Perception, Intelligence, Wits.
STEP THREE: Abilities
Prioritize Abilities as above 13|9|5.
Chose Talents, Skills, Knowledges.
Check Secondary Abilities for specialized Traits.
No Ability may be higher than 3 at this stage.
STEP FOUR: Advantages
Choose Backgrounds (7).
Define focus (paradigm, practice, instruments).
STEP FIVE: Finishing Touches
Record Spheres (6, with the Affinity Sphere receiving the first dot).
Record beginning Arete (1), Willpower (5), Quintessence (Avatar rating) and Paradox (0).
Spend freebie points (15).
Describe appearance/impression, quirks, culture, beliefs, Avatar, motivations and identity.
CONCERNING BACKSTORIES
Cairo After Dark encourages players to exercise creativity and imagination when building characters and portraying them. We encourage players to research history and think about a character�s personality and motivations. A rich and detailed background can make the difference between a big part in a play and a central player in the combined tapestry of our shared story.
Cairo After Dark encourages players to create unique and original characters. While known figures, both fictional and real, have a place in the World of Darkness, not everyone can be named Strahd or Lucian. While such characters can serve as inspiration, we ask that players not copy figures from history, movies, literature, or elsewhere. Players should create their own fictitious characters and build unique and interesting stories around them so that we can participate in a new and refreshing world of adventure.